[Autogenerated] This brings us to the End of this module We've seen how to
work with handler in user mode and kernel mode as well.
At least in theory, we've looked at an example of how to implement,
a single instant application by using a named object like media player,
is Actually doing.
We've looked at a way, to have private object name spaces.
So that we can share objects by name but not have
these names visible for anyone.
To grab.
We've seen what happens when process object handles,
Andre handles, are not being closed after the processes.
And threads have already done.
Working so they're terminated.
They can't run any more code keeping these objects alive.
Is a bad idea.
And We've seen some extreme cases where you have these many zombie processes on,
on this particular system.
Lastly, we looked at user and G D I objects,
and See how these are used in Windows and The differences
between managing these kinds of objects.
And these standard channel objects.
We're mostly familiar with.