& 4.5.4f1[AnimatorControllerBaseunsigned intm_ObjectHideFlagsPPtrm_PrefabParentObjectintm_FileIDintm_PathIDPPtrm_PrefabInternalintm_FileIDintm_PathIDstringm_NameArrayArray @intsize chardata vectorm_AnimatorParameters ArrayArray intsizeAnimatorControllerParameterdatastringm_NameArrayArray@intsizechardataintm_Typefloatm_DefaultFloatintm_DefaultIntboolm_DefaultBool@PPtrm_Controllerintm_FileIDintm_PathIDvectorm_AnimatorLayersArrayArrayintsizeAnimatorControllerLayerdata stringm_NameArrayArray @intsize!chardata"PPtrm_StateMachine#intm_FileID$intm_PathID%PPtrm_Mask&intm_FileID'intm_PathID(intm_BlendingMode)intm_SyncedLayerIndex*intm_StateMachineMotionSetIndex+floatm_DefaultWeight,boolm_IKPass-boolm_SyncedLayerAffectsTiming.@PPtrm_Controller/intm_FileID0intm_PathID1MTransitionBase unsigned intm_ObjectHideFlagsPPtrm_PrefabParentObjectintm_FileIDintm_PathIDPPtrm_PrefabInternalintm_FileIDintm_PathIDstringm_NameArrayArray @intsize chardata PPtrm_SrcState @intm_FileID Aintm_PathIDAPPtrm_DstState@intm_FileIDAintm_PathIDAfloatm_TransitionDurationfloatm_TransitionOffsetvectorm_ConditionsArrayArrayintsizeConditiondataintm_ConditionModestringm_ConditionEventArrayArray@intsizechardatafloatm_EventTresholdfloatm_ExitTimeboolm_Atomicboolm_Solo boolm_Mute!boolm_CanTransitionToSelf"NStateBase unsigned intm_ObjectHideFlagsPPtrm_PrefabParentObjectintm_FileIDintm_PathIDPPtrm_PrefabInternalintm_FileIDintm_PathIDstringm_NameArrayArray @intsize chardata floatm_Speed floatm_CycleOffset vectorm_Motions@ArrayArray@intsize@PPtrdata@intm_FileIDAintm_PathIDAPPtrm_ParentStateMachineintm_FileIDintm_PathIDVector3fm_Position  floatx floaty floatz boolm_IKOnFeetboolm_Mirror@stringm_TagArrayArray@intsizechardata SStateMachineBase unsigned intm_ObjectHideFlagsPPtrm_PrefabParentObjectintm_FileIDintm_PathIDPPtrm_PrefabInternalintm_FileIDintm_PathIDstringm_NameArrayArray @intsize chardata PPtrm_DefaultState Aintm_FileID Aintm_PathIDAvectorm_StatesAArrayArrayAintsizeAPPtrdataAintm_FileIDAintm_PathIDAvectorm_ChildStateMachineAArrayArrayAintsizeAPPtrdataAintm_FileIDAintm_PathIDAvectorm_ChildStateMachinePositionArrayArrayintsizeVector3fdata  floatx floaty  floatz! mapm_OrderedTransitions"AArrayArray#Aintsize$Apairdata%APPtrfirst&Aintm_FileID'Aintm_PathID(Avectorsecond)AArrayArray*Aintsize+APPtrdata,Aintm_FileID-Aintm_PathID.Aintm_MotionSetCount/Vector3fm_AnyStatePosition 0 floatx1 floaty2 floatz3 Vector3fm_ParentStateMachinePosition 4 floatx5 floaty6 floatz7 ڊ [[  PMMpPMMe*LMMQTMM^hPMMZbLMMlPMMڐXTMMLMMq LMMXPPMM'LMMwPMM@LNNKPNNyPNNu0TNNPNN#PNN%(<SSDxJ{xEnemy_ControllerPatrol ڊIdle ڊChase ڊAttack ڊ SeekHealth ڊ Base Layer%ڊyUU=PatrolUUe?yKH>ChaseN?K>Idle?u= SeekHealthfff?K>Attack?yH>IdleN?K?Chaseu= SeekHealthfff?#=Idlefff??IdleKUU=ChaseUUe?u>Idle?Ky>Patrol?Idle?Lp%ACchase?Np%CCpatrol?Pp%CC seek_health?Np%CBattack?Rp%CStart?%AB Base Layer#y#Kuڐ# XyZbKe*w^q lu'@BAHDA