Nn< O4.5.4f1MonoBehaviourBase unsigned intm_ObjectHideFlagsPPtrm_PrefabParentObjectintm_FileIDintm_PathIDPPtrm_PrefabInternalintm_FileIDintm_PathIDPPtrm_GameObjectAintm_FileID Aintm_PathID AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtrm_Script intm_FileIDintm_PathIDstringm_NameArrayArray@intsizechardatastringm_EditorClassIdentifierArrayArray@intsizechardatavectorCamerasArrayArrayintsizePPtr<$Camera>dataintm_FileIDintm_PathIDvectorCamColsArrayArrayintsize ColorRGBAdata! floatr" floatg# floatb$ floata% floatFadeTime&PPtr<$Material>Mat'intm_FileID(intm_PathID)GameObjectBase unsigned intm_ObjectHideFlagsPPtrm_PrefabParentObjectintm_FileIDintm_PathIDPPtrm_PrefabInternalintm_FileIDintm_PathIDvectorm_ComponentAArrayArray Aintsize Apairdata Aintfirst APPtrsecond Aintm_FileIDAintm_PathIDAunsigned intm_Layerstringm_NameArrayArray@intsizechardatastringm_TagStringArrayArray@intsizechardataPPtrm_Iconintm_FileIDintm_PathIDunsigned intm_NavMeshLayerunsigned intm_StaticEditorFlags@boolm_IsActiveTransformBase unsigned intm_ObjectHideFlagsPPtrm_PrefabParentObjectintm_FileIDintm_PathIDPPtrm_PrefabInternalintm_FileIDintm_PathIDPPtrm_GameObjectAintm_FileID Aintm_PathID AQuaternionfm_LocalRotation  floatx  floaty  floatz floatw Vector3fm_LocalPosition  floatx floaty floatz Vector3fm_LocalScale  floatx floaty floatz vectorm_ChildrenAArrayArrayAintsizeAPPtrdataAintm_FileIDAintm_PathIDAPPtrm_Fatherintm_FileIDintm_PathID intm_RootOrder!CameraBasetunsigned intm_ObjectHideFlagsPPtrm_PrefabParentObjectintm_FileIDintm_PathIDPPtrm_PrefabInternalintm_FileIDintm_PathIDPPtrm_GameObjectAintm_FileID Aintm_PathID AUInt8m_Enabled Aunsigned intm_ClearFlags ColorRGBAm_BackGroundColor  floatr floatg floatb floata Rectfm_NormalizedViewPortRectfloatxfloatyfloatwidthfloatheightfloatnear clip planefloatfar clip planefloatfield of viewboolorthographic@floatorthographic sizefloatm_DepthBitFieldm_CullingMaskunsigned intm_Bits@intm_RenderingPathPPtrm_TargetTexture intm_FileID!intm_PathID"unsigned intm_TargetDisplay#boolm_HDR$boolm_OcclusionCulling%@floatm_StereoConvergence&floatm_StereoSeparation'RendererBaseunsigned intm_ObjectHideFlagsPPtrm_PrefabParentObjectintm_FileIDintm_PathIDPPtrm_PrefabInternalintm_FileIDintm_PathIDPPtrm_GameObjectAintm_FileID Aintm_PathID Aboolm_Enabled boolm_CastShadows boolm_ReceiveShadows UInt8m_LightmapIndexVector4fm_LightmapTilingOffsetfloatxfloatyfloatzfloatwvectorm_MaterialsArrayArrayintsizePPtrdataintm_FileIDintm_PathIDvectorm_SubsetIndicesArrayArrayintsizeunsigned intdataPPtrm_StaticBatchRootintm_FileIDintm_PathID boolm_UseLightProbes!@PPtrm_LightProbeAnchor"intm_FileID#intm_PathID$floatm_ScaleInLightmap%@unsigned intm_SortingLayerID&SInt16m_SortingOrder'@SceneSettingsBaseunsigned intm_ObjectHideFlagsvectorm_PVSDataArrayArray@intsizeUInt8datavectorm_PVSObjectsArrayArrayArrayintsizePPtrdata intm_FileID intm_PathID vectorm_PVSPortalsArray ArrayArray intsizePPtrdataintm_FileIDintm_PathIDOcclusionBakeSettingsm_OcclusionBakeSettings floatsmallestOccluderfloatsmallestHolefloatbackfaceThreshold!MeshFilterBase$unsigned intm_ObjectHideFlagsPPtrm_PrefabParentObjectintm_FileIDintm_PathIDPPtrm_PrefabInternalintm_FileIDintm_PathIDPPtrm_GameObjectAintm_FileID Aintm_PathID APPtrm_Mesh intm_FileID intm_PathID @MeshColliderBase0 unsigned intm_ObjectHideFlagsPPtrm_PrefabParentObjectintm_FileIDintm_PathIDPPtrm_PrefabInternalintm_FileIDintm_PathIDPPtrm_GameObjectAintm_FileID Aintm_PathID APPtrm_Material intm_FileID intm_PathID boolm_IsTriggerboolm_EnabledAboolm_SmoothSphereCollisionsboolm_Convex@PPtrm_Meshintm_FileIDintm_PathIDABoxColliderBase> unsigned intm_ObjectHideFlagsPPtrm_PrefabParentObjectintm_FileIDintm_PathIDPPtrm_PrefabInternalintm_FileIDintm_PathIDPPtrm_GameObjectAintm_FileID Aintm_PathID APPtrm_Material intm_FileID intm_PathID boolm_IsTriggerboolm_EnabledAVector3fm_Size  floatx floaty floatz Vector3fm_Center  floatx floaty floatz hRenderSettingsBaseYboolm_FogHColorRGBAm_FogColor floatr floatg floatb floata intm_FogModefloatm_FogDensityfloatm_LinearFogStart floatm_LinearFogEnd ColorRGBAm_AmbientLight  floatr  floatg  floatb floata PPtrm_SkyboxMaterialintm_FileIDintm_PathIDfloatm_HaloStrengthfloatm_FlareStrengthfloatm_FlareFadeSpeedPPtrm_HaloTextureintm_FileIDintm_PathIDPPtrm_SpotCookieintm_FileIDintm_PathIDunsigned intm_ObjectHideFlagslLightBaseunsigned intm_ObjectHideFlagsPPtrm_PrefabParentObjectintm_FileIDintm_PathIDPPtrm_PrefabInternalintm_FileIDintm_PathIDPPtrm_GameObjectAintm_FileID Aintm_PathID AUInt8m_Enabled Aintm_Type ColorRGBAm_Color  floatr floatg floatb floata floatm_Intensityfloatm_Rangefloatm_SpotAnglefloatm_CookieSizeShadowSettingsm_Shadowsintm_Typeintm_Resolutionfloatm_Strengthfloatm_Biasfloatm_Softnessfloatm_SoftnessFadePPtrm_Cookieintm_FileIDintm_PathIDboolm_DrawHalo boolm_ActuallyLightmapped!@PPtrm_Flare"intm_FileID#intm_PathID$intm_RenderMode%BitFieldm_CullingMask&unsigned intm_Bits'@intm_Lightmapping(intm_ShadowSamples)floatm_ShadowRadius*floatm_ShadowAngle+floatm_IndirectIntensity,Vector2fm_AreaSize-floatx.floaty/LevelGameManagerBaseunsigned intm_ObjectHideFlagsSphereColliderBase6 unsigned intm_ObjectHideFlagsPPtrm_PrefabParentObjectintm_FileIDintm_PathIDPPtrm_PrefabInternalintm_FileIDintm_PathIDPPtrm_GameObjectAintm_FileID Aintm_PathID APPtrm_Material intm_FileID intm_PathID boolm_IsTriggerboolm_EnabledAfloatm_RadiusVector3fm_Center  floatx floaty floatz LightmapSettingsBaseunsigned intm_ObjectHideFlagsPPtrm_LightProbesintm_FileIDintm_PathIDvectorm_LightmapsArrayArrayintsizeLightmapDatadataPPtrm_Lightmap intm_FileID intm_PathID PPtrm_IndirectLightmap intm_FileID intm_PathIDintm_LightmapsModeintm_BakedColorSpaceboolm_UseDualLightmapsInForward@LightmapEditorSettingsm_LightmapEditorSettingsZfloatm_Resolutionfloatm_LastUsedResolutionintm_TextureWidthintm_TextureHeightfloatm_BounceBoostfloatm_BounceIntensityColorRGBAm_SkyLightColorfloatrfloatgfloatbfloatafloatm_SkyLightIntensityintm_Qualityintm_Bounces intm_FinalGatherRays!floatm_FinalGatherContrastThreshold"floatm_FinalGatherGradientThreshold#intm_FinalGatherInterpolationPoints$floatm_AOAmount%floatm_AOMaxDistance&floatm_AOContrast'floatm_LODSurfaceMappingDistance(intm_Padding)boolm_TextureCompression*boolm_LockAtlas+NavMeshSettingsBase1unsigned intm_ObjectHideFlagsNavMeshBuildSettingsm_BuildSettings% floatagentRadiusfloatagentHeightfloatagentSlopefloatagentClimbfloatledgeDropHeightfloatmaxJumpAcrossDistanceboolaccuratePlacement @floatminRegionArea floatwidthInaccuracy floatheightInaccuracy PPtrm_NavMesh intm_FileIDintm_PathID\ 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